Course Information

  • Sessions 1 day
  • Duration 7.5 hrs
  • Level Beginner
  • Assessment NA

Venue

Course Brochure

Certification

  • Certificate of Completion from Tertiary Courses - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Completion from Tertiary Courses.

Generative AI for 3D Modeling

Course Code: C162
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What's This Course About

Create 3D assets in minutes with generative AI. This hands-on 1-day course shows you how to turn text prompts and reference images into fully-textured 3D models using the latest generative AI tools, and how to bring those AI-generated assets into Blender for refinement. You will learn to craft effective prompts for geometry and style, generate models from both text and images, and produce AI textures and materials that bring your designs to life.

Through practical projects, participants will build a complete AI-assisted 3D pipeline — generating models with text-to-3D and image-to-3D workflows, inspecting and cleaning up meshes, retopologizing and UV-unwrapping in Blender, applying AI-generated textures, and exporting production-ready assets. By the end of the course, you will be able to combine generative AI with traditional 3D tools to produce high-quality 3D assets for games, 3D printing and visualization in a fraction of the usual time.

Course Fee

₵1,500.00

Course Date

Course Time

Additional Note

Please bring your own laptop for hands-on training. If you don't have laptop, we can provide spare laptop for training use.

Post-Course Support

  • We provide free consultation related to the subject matter after the course.
  • Please email your queries to info@tertiarycourses.com.gh and we will forward your queries to the subject matter experts and get back to you as soon as possible.

Cancellation & Reschedule Policy

  • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% to participants.
  • Note: the venue of the training is subject to changes due to class size and availability of the classroom. The minimum class size to start a class is 3 Pax.

Course Details

Course Details

What You'll Learn

Topic 1 Generating 3D Models with AI

  • Introduction to Generative AI for 3D Modeling
  • Prompting for Geometry, Style and Detail
  • Text-to-3D Model Generation
  • Image-to-3D Model Generation
  • Generating Textures and Materials with AI

Topic 2 Refining and Exporting AI-Generated Assets

  • Importing AI-Generated Models into Blender
  • Mesh Cleanup and Retopology
  • Applying and Adjusting AI Textures
  • Exporting Assets for Games, 3D Printing and Visualization

Course Info

Prerequisite

Basic computer and file-management skills are expected. Familiarity with basic 3D modelling and file management will help you follow the exercises.

Software Requirement

You will need the following for this course:

Install and test the listed software before class. Confirm the required version and account or licence access in your joining instructions. Cloud and AI services may charge subscription or usage fees.

Hardware Requirement

Bring a Windows or Mac computer supported by the course software, with a mouse and enough free disk space for exercise files. Check the vendor's memory and graphics requirements before installing.

Bring your own computer and charger, with a reliable internet connection and permission to install the required software. For live online classes, also prepare a microphone or headset.

If you need help arranging a suitable device, contact us before the class to confirm availability.

Job Roles

Job Roles

  • Architectural Draftsman
  • Interior Designer
  • Landscape Designer
  • Urban Planner
  • Furniture Designer
  • Exhibition Designer
  • 3D Modeler
  • Game Environment Artist
  • Civil Engineer (for basic modeling)
  • Stage/Set Designer
  • Real Estate Developer (basic visualizations)
  • Construction Estimator
  • Product Designer
  • Event Space Planner
  • Educational Content Creator (for spatial subjects)

Trainers

Trainers

Dr. Muhammed Siraj is a cybersecurity specialist and academic with 15 years of experience, serving as Senior Lecturer in the Department of Informatics and Director of Graduate and Continuous Education at Academic City University in Accra. He holds a PhD in Security in Computing from Universiti Putra Malaysia, where his research focused on blockchain security, an MSc in Information and Communication Technology from Aalborg University in Denmark, and a degree from the University of Ghana. He is a licensed independent assessor with Ghana's Cyber Security Authority, holds leadership roles in national cybersecurity and privacy professional bodies, and is certified as a Certified Ethical Hacker (CEH), Computer Hacking Forensic Investigator (CHFI) and Certified Data Protection Supervisor (CDPS). Before joining Academic City, he served as Acting Director of ICT and Data Protection Supervisor at Wisconsin International University College. His expertise spans penetration testing, digital forensics, incident response, malware analysis, cryptography, cloud and IoT security, zero trust architecture, cyber threat intelligence, data protection, and governance, risk and compliance.

Dr. Siraj's research interests cover blockchain, cybersecurity, distributed computing, consensus protocols and machine learning, with published work on blockchain consensus security, smart-contract privacy preservation for sensitive records in the cloud, and new consensus mechanisms. This background gives him a distinctive perspective on artificial intelligence: as organisations adopt AI tools, agents and data-driven automation, he helps learners understand how to protect the data these systems depend on, recognise new attack surfaces, and put sound governance, privacy and access controls in place so that AI can be used safely and responsibly. In the classroom he connects technical practice with regulation, privacy and human factors, drawing on real-world security and data-protection cases to show how concepts apply in professional settings, and his experiential, hands-on teaching style has made him a trusted trainer for students and working professionals alike.

Working at the meeting point of generative AI and visual creation, Dr. Alfred Ang builds tools that turn plain descriptions into images, scenes and interactive graphics. Dr. Ang is a full-stack AI developer, Agentic AI solution architect and corporate trainer, and serves as CTO of Tertiary Infotech Academy Pte Ltd, the Singapore training organisation behind Tertiary Courses, delivering solutions end-to-end from front end and back end to databases, cloud deployment and native mobile apps. More than 300 public repositories on GitHub capture that range. The most relevant to this course is a browser-based WebXR playground for generating and reviewing AR and VR scenes from vibe prompts, where a short description becomes a three-dimensional environment that can be explored and refined. Dr. Ang also built a logo generator that produces design options from a text brief using Gemini or OpenAI image models, an offline GPU-accelerated fractal art generator for iPhone and iPad with an OpenGL-based Android counterpart, and a Procreate-style sketching studio with layers, symmetry and pressure-sensitive brushes on iOS and Android. A video creation tool that turns any topic into a narrated, animated video completes a portfolio centred on prompt-driven visual work, where the creative brief comes from a person and the repetitive generation is handled by AI. Building these tools has given Dr. Ang a practical understanding of how prompt wording, reference material and iteration shape generated output, and of the review steps needed before AI-created visuals are good enough to share with clients, colleagues or a production team.

In Generative AI for 3D Modeling, Dr. Ang uses that experience to help product designers, engineers, architects, game and animation artists and makers adopt AI-assisted 3D workflows with confidence. The first topic covers generative AI for 3D design concepts and modelling, showing how text descriptions, reference images and sketches can be turned into initial 3D models in minutes, and how to write prompts that control form, proportion and style. The second topic turns to AI-assisted analysis, validation and refinement: inspecting generated meshes for problems, comparing variations, and iterating on details until a concept is fit for review. The final topic deals with optimisation, standards and production workflows, including cleaning up geometry, preparing models for rendering, real-time use or fabrication, and exporting to the formats downstream teams need. Drawing on the iterate-and-review loop built into the WebXR playground and the image tools in the portfolio, Dr. Ang stresses that AI accelerates the early and repetitive stages while human judgement decides what is good enough to ship. Sessions combine live demonstrations with guided practice, and participants are encouraged to bring their own design challenges so they leave with models and a repeatable workflow they can apply at work. Participants also discuss practical considerations such as intellectual property in AI-generated assets, keeping a clear record of prompts and versions, and communicating with engineers or clients about what an AI-assisted concept can and cannot yet show, so that adoption fits smoothly into existing design processes. Learners can explore Dr. Ang's visual AI projects at https://github.com/alfredang.

Review

Customer Reviews (6)

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Good hands-on training with plenty of examples. I feel much more confident applying these skills now. (Posted on 8/20/2024)

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